Monday, July 7, 2014
And now the exciting conclusion to the D-Day +7 AAR. When we left off the Americans had just stumbled into the Germans. The Tiger had easily handled the US Sherman and firefights broke out all along the lines. If you missed part 1 of 2, click here or visit our Battle Reports page.
Sunday, June 15, 2014
This year D-Day fell on a Friday, which meant a beach landing game was in order. My buddy Joe and I spent the last month collecting bunkers, obstacles, landing craft, and other terrain items for the game. We formulated a plan and got everything ready for action. After it was all ready, I had seven dudes over for an epic night of beach landings.
Thursday, May 29, 2014
As a nod to the upcoming D-Day anniversary the team at BoltAction.net have been chatting about scenarios and my crew in Newcastle, Australia played out a night time US Airborne parachute landing in Normandy. I have spoken in a previous article about the Warlord rules regarding night time battles and the house rules to simulate a parachute landing, so now it was time to see how it would work in practice.
Tuesday, April 29, 2014
I was fortunate enough to score a box of the new Warlord Games US Marine Corps plastics at Conquest last week and thought it was my duty to bring you a review. So load up that Thompson, cut off those sleeves and let's ram this LVT straight into the thick of it. Semper Fi!
Friday, March 28, 2014
Thursday, February 13, 2014
There is something amazingly iconic about the Landing Vehicle Tracked (LVT). Used by the USMC during the Pacific campaign, It had many variants. Designed to ferry men and equipment from the USMC warships to the beach and beyond with a degree of protection from small arms and explosive fragmentation, as well as provide a level of fire support until the heavies arrived. According to my old friend Wikipedia, a total of 18,621 in various forms were delivered for use during WW2; so the LVT well-deserves a place on our tabletop.
Friday, January 24, 2014
For the last year I have been yapping my mouth (nonstop - Judson) about playing Bolt Action games based on the US Attu Campaign, in the Aleutian Islands. Finally, I got some friends together for the first, in what I hope is a series, of Attu themes scenarios. Attu was one of the first major amphibious operations in the Pacific, but often overlooked by most gamers. Unlike the warm, tropical conditions that defined the Pacific campaign, Attu was a barren, wind swept island, covered in wet, marshy low lands and rocky, snowy mountains. Fog and bad weather were a nightmare for troops fighting in the battle as well.
Wednesday, November 6, 2013
In case you haven't checked recently, Duncan has updated our lister spreadsheets, available in the downloads section! (And don't forget to check the second part of the article for the big surprise!)
Friday, November 1, 2013
Friday, October 18, 2013
(Professor Aruba is back in town to let us know what he thinks about a variety of different US Marines manufacturers. - Judson)
Hello students! Let us begin our review for our Bolt Action models exam. Today we have a review of three different companies with a common theme: The United States Marine Corps. Normally, when the Marines show up on your doorstep, it’s a bad thing; but once in a while, you can be pleasantly surprised, like I was.
Friday, September 27, 2013
29th On the Move
The breakout from the Normandy beach landings has begun. Elements of the 29th Infantry Division find themselves in the thick of the fight. As they push their way through the bocage they find themselves held up by tenacious German defenders.
Monday, September 2, 2013
My main man Chris Miller hooked me up with this Warlord Games M8 Greyhound sometime this year, I think. This summer, I finally got around to putting this guy together for my Bolt Action Americans. I've got the armor covered, so getting something light as an options was pretty attractive to me.
Monday, June 10, 2013
Somewhere in France 1944 a strong American force runs into a Germans force probing for allies near a villa. Both armies consisted of approximately 2000 points; the Germans had 19 units and the Americans had 18 units. We had six guys playing and did not want the game to bog down due to to many order dice.
The villa and farm.
Wednesday, May 29, 2013
(Continuing our "Week of the New Guy", here comes Martin Bond, "marticus", with another article for you Bolt Action-related pleasure. This time, he's showing us his quick and dirty painting guide for American infantry. Great for those of you first timers out there just starting out, and great for those grizzled veterans just looking for a fast way to get those models on the table. - Judson)
I’m not a great painter, I am the first to admit that, but I wanted to get my guys looking at least acceptable for tabletop standard, and I wanted to do it quickly. So I painted these guys using my Flames of War US paint set, gunmetal grey, beige brown, flat flesh and that old favorite of mine Devlan Mud. (Not in the FoW US paint set, but OK! - J)
Wednesday, May 22, 2013
Three of us go together and played a 1250point Bolt Action game. The battle pitted my Germans against my buddy Bob's Rangers. My German's were tasked with defending a hilly wooded section of the front from an allied attacked. (Note: We played on the same battlefield we used to play an ACW Black Powder game the night before, so it looks like we are fighting in rural West Virgina.) - Hardly a stretch to think of that table as something somewhere in Western Europe. -Judson
Wednesday, May 8, 2013
This review's brought to us courtesy of Martin Bond (marticus) and Warlord Games. Enjoy! - J
I was lucky enough to get to take a look at the Warlord Games WWII American Infantry plastic boxed set.
So I thought I would share what’s in it and my thoughts on it.
As always nice artwork on the box…
Monday, May 6, 2013
Steven came over to give the 29th their first game of Bolt Action! I finally got everything all painted up and ready for the table. We decided to play the Envelopment mission and I got to defend -- must be some counter-attack near St. Lo. I deployed two Infantry Squads, both MMGs and my LT. Steven had to bring everything on either in the first wave or after.
Wednesday, May 1, 2013
The following review was done by community member and tournament organizer extraordinaire Stefan Sheckells. I've never dealt with any Company B stuff, so I hope it proves as valuable and insightful to you as it did me. - Judson
Monday, April 22, 2013
The following is courtesy of Duncan, the wiz behind our list utilities (available in the downloads section!) and various forum contributions. He's also, apparently, an amazing painter! - Judson
After seeing the number of posts from people putting up pictures of their US Bolt Action forces or asking questions as to what colour to paint what, I thought I’d share my method on how I paint US figures.
First off, I’d like to say that I am a bit OCD when it comes to the painting given this is what I spend most of my time doing outside of the paying day job, as other commitments prevent me from getting in that much gaming. As a result, I spent probably way too much time at the painting table and go overboard in the painting stakes in terms of layering/shading. So what follows is well and truly OTT but, hey, that’s what works for me!
Wednesday, March 27, 2013
(Big thanks to Ron Bigham for another great battle report! - J)
AAR “Bocage Boogie”, 10 July 1944
Our Wednesday Bolt Action game in Mechanicsville was a “Bocage Boogie” fought in Normandy, July 1944. This was the first time we'd played a scenario from the book. It was a modified “Hold until Relieve” scenario. The modification included: Instead of a placed objective the attacker (USA) must choose of 1 of the 3 bocage fields in the center of the battlefield. It had to be cleared of the enemy (no Germans within 3” of the surrounding bocage). The Germans started the game with 1 squad of infantry and had to choose the sandbagged PaK 40 as their 2nd team.
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